int a; int b;
main {
if(event_press(PS4_RIGHT)){
Building =! Building;
if(Building == TRUE){combo_run(Notify);a=0;b=2;}
if(Building == FALSE){combo_run(Notify);a=2;b=0;}
}
if(Building){
if(get_val(PS4_R2)) {
combo_run(fast_building);
}
}
if(event_press(PS4_LEFT)){
Dismantle =! Dismantle;
if(Dismantle == TRUE){combo_run(Notify);a=0;b=2;}
if(Dismantle == FALSE){combo_run(Notify);a=2;b=0;}
}
if(Dismantle){
if(get_val(PS4_L2)) {
combo_run(fast_dismantle);
}
}
if (get_battery () <= 1 ) {
set_ledx ( LED_1 , 3 );
set_ledx ( LED_2 , 3 );
set_ledx ( LED_3 , 3 );
set_ledx ( LED_4 , 3 );
}
}
combo fast_building {
set_val(PS4_R2, 100);
wait(fab_edit);
set_val(PS4_R2, 0);
wait(fab_edit);
set_val(PS4_R2, 0);
}
combo fast_dismantle {
set_val(PS4_L2, 100);
wait(fdm_edit);
set_val(PS4_L2, 0);
wait(fdm_edit);
set_val(PS4_L2, 0);
}
combo Notify {
set_led(LED_1,0);
set_led(LED_2,a);
set_led(LED_3,b);
set_led(LED_4,0);
wait(550);
set_led(LED_1,0);
set_led(LED_2,0);
set_led(LED_3,0);
set_led(LED_4,0);
wait(250);
set_led(LED_1,0);
set_led(LED_2,a);
set_led(LED_3,b);
set_led(LED_4,0);
wait(250);
set_led(LED_1,0);
set_led(LED_2,0);
set_led(LED_3,0);
set_led(LED_4,0);
wait(250);
set_led(LED_1,0);
set_led(LED_2,a);
set_led(LED_3,b);
set_led(LED_4,0);
wait(250);
reset_leds();
}//Minecraft

//GamePack V1.04